Article · Wikipedia archive · Last revised Jul 5, 2026

Wooclap

Wooclap is a Belgian company that develops educational tools.

Last revised
Jul 5, 2026
Read time
≈ 2 min
Length
382 w
Citations
7
Source
Wooclap
DevelopersSebastien Lebbe
Jonathan Alzetta
Release2015
Available inFR, EN, DE, NL, ES, IT
TypeEducational technology
Websitewww.wooclap.com

Wooclap is a Belgian company that develops educational tools.

History

Launched in 2015, Wooclap was founded by Jonathan Alzetta and Sébastien Lebbe, engineers from the École Polytechnique in Brussels. Initially self-funded, the company raised €350,000 in 2017 to support its development.1

By December of 2021, Wooclap had reached 1 million users, primarily consisting of teachers and trainers.2 In 2023, Wooclap integrated artificial intelligence features, which can be used to create various questions and polls.

Research

Since its launch in 2015, Wooclap has been studied by researchers for its effectiveness.3456

Lille University study

In a 2019 study, Lille University examined the effectiveness of Wooclap in medical education. The study concluded that students preferred Wooclap over traditional solutions, although it noted that Socrative, a similar tool, was similarly preferred by students. However, Wooclap was criticized for being the "most expensive" and "very limited" for its free tier. It also pointed to the fact that e-learning tools in general do not make it as easy to ask questions as a traditional lesson.7

References

References

  1. Doucet, Brigitte (2019-03-01). "Wooclap et Kabandy, lauréats "Innovative Starters" 2019 (Bruxelles) • Regional-IT". Regional-IT (in French). Retrieved 2024-11-19.
  2. "Wooclap atteint le milestone du million d'utilisateurs cette année". Réseau Entreprendre Bruxelles (in French). 2021-12-07. Retrieved 2024-11-19.
  3. Catalina-García, Beatriz; García Galera, María del Carmen (2022-01-01). "Innovación y herramientas hi-tech en la docencia del periodismo. El caso de Wooclap". Doxa Comunicación. Revista Interdisciplinar de Estudios de Comunicación y Ciencias Sociales: 19–32. doi:10.31921/doxacom.n34a1141. ISSN 2386-3978.
  4. Rivadeneira, Jessica; Inga, Esteban (2023-03-14). "Interactive Peer Instruction Method Applied to Classroom Environments Considering a Learning Engineering Approach to Innovate the Teaching–Learning Process". Education Sciences. 13 (3): 301. doi:10.3390/educsci13030301. ISSN 2227-7102.
  5. Carrasco-Hernández, Antonio; Lozano-Reina, Gabriel; Lucas-Pérez, María Encarnación; Madrid-Garre, María Feliz; Sánchez-Marín, Gregorio (July 2023). "New Active Methodologies to Improve Academic Performance in the University Context: The Wooclap Experience". EDULEARN23 Proceedings. Vol. 1. p. 2062. doi:10.21125/edulearn.2023.0625. ISBN 978-84-09-52151-7.
  6. Moreno-Medina, Irene; Peñas-Garzón, Manuel; Belver, Carolina; Bedia, Jorge (October 2023). "Wooclap for improving student achievement and motivation in the Chemical Engineering Degree". Education for Chemical Engineers. 45: 11–18. doi:10.1016/j.ece.2023.07.003. hdl:10486/715288.
  7. Grzych, Guillaume (2019-08-01). "Interactive pedagogic tools: evaluation of three assessment systems in medical education" (PDF). Annales de Biologie Clinique. 77 (4): 429–435. doi:10.1684/abc.2019.1464. PMID 31418704. S2CID 201020608.

Official Website [1]