Article · Wikipedia archive · Last revised May 28, 2026

Simulation & Gaming

Simulation and Gaming: An Interdisciplinary Journal of Theory, Practice and Research, is a bimonthly peer-reviewed scientific journal that covers the field of computer simulation and gaming, including virtual reality, serious games and educational games. The editors-in-chief are Toshiko Kikkawa and Marlies P. Schijven. It was established in 1970 and is published by SAGE Publications.

Last revised
May 28, 2026
Read time
≈ 1 min
Length
148 w
Citations
3
Source
Simulation & Gaming
DisciplineComputer simulation, gaming
LanguageEnglish
Edited byToshiko Kikkawa, Marlies P. Schijven
Publication details
History1970-present
Publisher
FrequencyBimonthly
Standard abbreviations
ISO 4 (alt· Bluebook (alt)
NLM (alt· MathSciNet (alt Paid subscription required)
ISO 4Simul. Gaming
Indexing
CODEN (alt · alt2· JSTOR (alt· LCCN (alt)
MIAR · NLM (alt· Scopus · W&L
ISSN1046-8781 (print)
1552-826X (web)
LCCN90640929
OCLC no.41552194
Links

Simulation and Gaming: An Interdisciplinary Journal of Theory, Practice and Research,1 is a bimonthly peer-reviewed scientific journal that covers the field of computer simulation and gaming, including virtual reality, serious games and educational games. The editors-in-chief are Toshiko Kikkawa and Marlies P. Schijven.2 It was established in 1970 and is published by SAGE Publications.1

Abstracting and indexing

The journal is abstracted and indexed in:

References

References

  1. "Journal Description". Simulation & Gaming. SAGE. Retrieved 15 February 2022.
  2. "Editorial Board". Simulation & Gaming. SAGE. Retrieved 15 February 2022.
External links