Article · Wikipedia archive · Last revised May 30, 2026

Cryptomatte

Cryptomatte is a piece of open-source software created by Jonah Friedman and Andy Jones at Psyop. It is also used synonymously for the specific style of image created by the software or other software working alike.

Last revised
May 30, 2026
Read time
≈ 4 min
Length
941 w
Citations
32
Source
Cryptomatte
Original authorsJonah Friedman
Andy Jones
DeveloperPsyop
Initial release10 July 2016 (2016-07-10)
Stable release
1.4 / 3 May 2021 (2021-05-03)
Preview release
1.5.0.beta / 10 March 2021 (2021-03-10)
Written inPython, Lua
LicenseBSD 3-clause license
Websitegithub.com/Psyop/Cryptomatte
Repositorygithub.com/Psyop/Cryptomatte
Top: The splash screen of blender 2.81 as rendered image
Bottom: The same scene as cryptomatte image view

Cryptomatte is a piece of open-source software created by Jonah Friedman and Andy Jones at Psyop. It is also used synonymously for the specific style of image created by the software or other software working alike.

Cryptomatte is a quasi-standard in the industry, because of its ubiquity, integration into popular 3D graphics software, and ease of use.

Render processing

The program itself creates an ID matte of a scene that can be used to create for example image masks for single or multiple objects in the scene. The ID matte has a very distinctive look and itself is sometimes referred to as cryptomatte. These cryptomatte images are in general very colourful assigning each object or material a different random colour. The program creates mattes that support motion blur, transparency and depth of field using data that is already available at render time.1

Supported render engines

Cryptomatte images can be created by several 3D graphic programs like Blender,2 Autodesk Maya,3 Autodesk 3ds Max4 or Houdini5 and are usually exported using the OpenEXR file format.

Whether a program is able to generate a cryptomatte or not is determined by the render engine being used. If a program supports more than one render engine it is possible that it can generate cryptomatte images with one engine while being unable to do so with the other one. Blender, for example, had no option to create a cryptomatte image before version 2.80.6 With version 2.80, only the "Cycles" path-tracing render engine supported creating a cryptomatte whereas "Eevee", the newly added real-time render engine, did not. The support to create cryptomatte images was added to Eevee with version 2.92 that was published on February 25, 20217 one and a half years after Eevee was first published.8

The following render engines are known to support creating cryptomatte images:

Render engine name Shipped with Added with version
Arnold910 Autodesk 3ds Max
Autodesk Maya
Arnold 5.2
Cycles6 Blender Blender 2.80
Eevee8 Blender Blender 2.92
Mantra11 Houdini Houdini 16.5
Karma12 Houdini Houdini 18.5
Modo renderer / mPath13 Modo14 Modo 14.2
Redshift15 Cinema 4D (CPU-only) Redshift 2.6.11
3Delight16 Katana 3Delight 1.7.3216
Unreal Engine (Movie Render Queue)17 Unreal Engine 4.26
Radeon ProRender18 Radeon ProRender 3.1
Octane Render19
RenderMan20
V-Ray21

Supported compositing software

Compositing software name Added with version
Autodesk Flame 202022
After Effects 17.023
Nuke 13.024
Blackmagic Fusion 20
Blender (Compositing Nodes) 2.8
Houdini (COP) 16.511
V-Ray (V-Ray Frame Buffer) 5 Update 125
Adobe Photoshop Exr-IO 2.026
Gaffer 0.61.2.027

Workflow example

In a 3D scene a cryptomatte image can be created that assigns a unique ID to each object. The objects usually also have distinct colours that make a scene with many objects very colourful. The ID matte can be used to pick one or more objects in a scene. The ID matte can either be exported or it can be used by the 3D software itself for compositing.

An example workflow would be to use the cryptomatte image to generate a mask that itself is used to limit an effect to only a certain part of the image. It can thereby be used to quickly create masks without the need of re-rendering a whole scene.

The example workflow for images:

The same workflow for video files:

The masks in the examples can be used to limit a visual effect so that only the cube in the middle is affected.

Licensing

The developers published the program's source code and licensed it under the BSD 3-clause license "to turn it into an ecosystem around an open standard". Their goal was "to see a diverse ecosystem of renderers that can create Cryptomatte images and plugins for compositing applications to decode them".1

See also

See also

References

References

External links