Article · Wikipedia archive · Last revised May 27, 2026

Alpha max plus beta min algorithm

The alpha max plus beta min algorithm is a high-speed approximation of the square root of the sum of two squares. The square root of the sum of two squares, also known as Pythagorean addition, is a useful function, because it finds the hypotenuse of a right triangle given the two side lengths, the norm of a 2-D vector, or the magnitude of a complex number z = a + bi given the real and imaginary parts.

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The locus of points that give the same value in the algorithm, for different values of alpha and beta source ↗

The alpha max plus beta min algorithm1 is a high-speed approximation of the square root of the sum of two squares. The square root of the sum of two squares, also known as Pythagorean addition, is a useful function, because it finds the hypotenuse of a right triangle given the two side lengths, the norm of a 2-D vector, or the magnitude | z | = a 2 + b 2 {\displaystyle |z|={\sqrt {a^{2}+b^{2}}}} of a complex number z = a + bi given the real and imaginary parts.

The algorithm avoids performing the square and square-root operations, instead using simple operations such as comparison, multiplication, and addition. Some choices of the α and β parameters of the algorithm allow the multiplication operation to be reduced to a simple shift of binary digits that is particularly well suited to implementation in high-speed digital circuitry.

Formulation

The approximation is expressed as | z | = α M a x + β M i n , {\displaystyle |z|=\alpha \,\mathbf {Max} +\beta \,\mathbf {Min} ,} where M a x {\displaystyle \mathbf {Max} } is the maximum absolute value of a and b, and M i n {\displaystyle \mathbf {Min} } is the minimum absolute value of a and b.

For the closest approximation, the optimum values for α {\displaystyle \alpha } and β {\displaystyle \beta } are α 0 = 2 cos π 8 1 + cos π 8 = 0.960433870103... {\displaystyle \alpha _{0}={\frac {2\cos {\frac {\pi }{8}}}{1+\cos {\frac {\pi }{8}}}}=0.960433870103...} and β 0 = 2 sin π 8 1 + cos π 8 = 0.397824734759... {\displaystyle \beta _{0}={\frac {2\sin {\frac {\pi }{8}}}{1+\cos {\frac {\pi }{8}}}}=0.397824734759...} , giving a maximum error of 3.96%.

α {\displaystyle \alpha \,\!} β {\displaystyle \beta \,\!} Largest error (%) Mean error (%)
1/1 1/2 11.80 8.68
1/1 1/4 11.61 3.20
1/1 3/8 6.80 4.25
7/8 7/16 12.50 4.91
15/16 15/32 6.25 3.08
α 0 {\displaystyle \alpha _{0}} β 0 {\displaystyle \beta _{0}} 3.96 2.41
source ↗

Improvements

When α < 1 {\displaystyle \alpha <1} , | z | {\displaystyle |z|} becomes smaller than M a x {\displaystyle \mathbf {Max} } (which is geometrically impossible) near the axes where M i n {\displaystyle \mathbf {Min} } is near 0. This can be remedied by replacing the result with M a x {\displaystyle \mathbf {Max} } whenever that is greater, essentially splitting the line into two different segments.

| z | = max ( M a x , α M a x + β M i n ) . {\displaystyle |z|=\max(\mathbf {Max} ,\alpha \,\mathbf {Max} +\beta \,\mathbf {Min} ).}

Depending on the hardware, this improvement can be almost free.

Using this improvement changes which parameter values are optimal, because they no longer need a close match for the entire interval. A lower α {\displaystyle \alpha } and higher β {\displaystyle \beta } can therefore increase precision further.

This can be improved even further by, instead of using | z 0 | = 1 M a x + 0 M i n {\displaystyle |z_{0}|=1\cdot \mathbf {Max} +0\cdot \mathbf {Min} } as the second estimate, use a second pair of parameters α 0 {\displaystyle \alpha _{0}} and β 0 {\displaystyle \beta _{0}} , with α 1 {\displaystyle \alpha _{1}} and β 1 {\displaystyle \beta _{1}} adjusted accordingly.

| z | = max ( | z 0 | , | z 1 | ) , {\displaystyle |z|=\max \left(|z_{0}|,|z_{1}|\right),}
| z 0 | = α 0 M a x + β 0 M i n , {\displaystyle |z_{0}|=\alpha _{0}\,\mathbf {Max} +\beta _{0}\,\mathbf {Min} ,}
| z 1 | = α 1 M a x + β 1 M i n . {\displaystyle |z_{1}|=\alpha _{1}\,\mathbf {Max} +\beta _{1}\,\mathbf {Min} .}
α 0 {\displaystyle \alpha _{0}} β 0 {\displaystyle \beta _{0}} α 1 {\displaystyle \alpha _{1}} β 1 {\displaystyle \beta _{1}} Largest error (%)
1 0 7/8 17/32 −2.66%
1 0 29/32 61/128 +2.40%
1 0 0.898204193266868 0.485968200201465 ±2.12%
1 1/8 7/8 33/64 −1.67%
1 5/32 27/32 71/128 +1.21%
127/128 3/16 27/32 71/128 −1.12%

Of course, a non-zero β 0 {\displaystyle \beta _{0}} requires at least one extra addition and some bit-shifts (or a multiplication), nearly doubling the cost and, depending on the hardware, possibly defeating the purpose of using an approximation in the first place.

See also

See also

  • Hypot, a precise function or algorithm that is also safe against overflow and underflow.
References

References

  1. Assim, Ara Abdulsatar Assim (2021). "ASIC implementation of high-speed vector magnitude & arctangent approximator". Computing, Telecommunication and Control. 71 (4): 7–14. doi:10.18721/JCSTCS.14401.
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