Article · Wikipedia archive · Last revised Jun 1, 2026

ALL.Net

ALL.Net is an arcade video game network communication system and digital distribution system made by Sega Corporation. It is similar to the Taito NESiCAxLive game distribution systems and NESYS arcade network; the player smart card system is similar to the Konami e-AMUSEMENT system. It enables arcade games to be connected via the Internet, enabling communication battles, national rankings, and storage of play data.

Last revised
Jun 1, 2026
Read time
≈ 2 min
Length
389 w
Citations
3
Source
ALL.Net
DeveloperSega
TypeArcade video game network system
Launch date2004
PlatformArcade video game
StatusActive

ALL.Net (Amusement Linkage Live Network, not to be confused with the website www.all.net) is an arcade video game network communication system and digital distribution system made by Sega Corporation.12 It is similar to the Taito NESiCAxLive game distribution systems and NESYS arcade network; the player smart card system is similar to the Konami e-AMUSEMENT system. It enables arcade games to be connected via the Internet, enabling communication battles, national rankings, and storage of play data.

Development

ALL.net was developed by Sega in 2004. It was created as a method of allowing players to save player profiles, player rankings, high scores, create online rankings and have competitive online play. The system was based on the previous VF.net created by Sega for Virtua Fighter 4 in 2001. Initially, the service was only available in Japan, but following a trial in Hong Kong in 2008, the service has been extended to other parts of Asia in 2010. The system has been rolled out to South Korea, Taiwan, Singapore, China.

ALL.Net was further developed as ALL.Net P-ras to allow digital distribution of arcade games, as well as for software updates. ALL.Net P-ras allows profit sharing with the arcade operators, with Sega renting games for free, while the operator pays the cost of the hardware, with all revenues from players being split between Sega and the arcade operator.

In 2020, some non-Sega arcades ended relationship with ALL.Net due to high fees.3

Centralized Management System

Aime

In November 2010, Sega officially launched its Aime service starting with the release of 戦国大戦 (Sengoku Taisen) as a unifying replacement for earlier IC Cards used in a variety of Sega's arcade games. Similar to the e-Amusement Pass, games that are compatible with the Aime service allows the ability to save game data on an "Aime card" or a mobile device compatible with Osaifu-Keitai. The "Aime card" is also cross-compatible with Bandai Namco's "Banapassport card", starting November 1, 2011.

ALL.Net games

See List of ALL.Net games
See also

See also

References

References

External links