Article · Wikipedia archive · Last revised Jul 22, 2026

Torpedo Fire

Torpedo Fire is a turn-based submarine warfare game written by John Lyon for the Apple II and published by Strategic Simulations in 1981.

Last revised
Jul 22, 2026
Read time
≈ 1 min
Length
297 w
Citations
10
Source
Torpedo Fire
PublisherStrategic Simulations
DesignerJohn Lyon1
PlatformApple II
Release1981
GenreTurn-based strategy

Torpedo Fire is a turn-based submarine warfare game written by John Lyon for the Apple II and published by Strategic Simulations in 1981.1

Gameplay

Torpedo Fire is a game in which a submarine attack against a convoy is simulated.2 It is designed for two players, each turn covering 60 seconds of simulation time.3

Reception

Forrest Johnson reviewed Torpedo Fire in The Space Gamer No. 41.2 Johnson commented that "I cannot help but feel that Strategic Simulations has taken a wrong turn somewhere. I hope they find their way again soon."2 In Video Games, Rich Sutton said playability concerns meant that he "only recommended [Torpedo Fire] for the advanced player who desires the most accurate simulation on the market".4

Bob Proctor, in a detailed analysis for Computer Gaming World, concluded "Although extremely well conceived, the concepts could have been better implemented. "3

Reviews

  • Video Games5

Legacy

In early 1982, designer Gary Grigsby got his break in the game industry when he called Strategic Simulations' hotline with a question about Torpedo Fire, which he owned a copy of at the time. Getting into a conversation with company head Joel Billings paved the way for SSI's release of Grigsby's title Guadalcanal Campaign.6

References

References

  1. Hague, James. "The Giant List of Classic Game Programmers".
  2. Johnson, Forrest (July 1981). "Capsule Reviews". The Space Gamer (41). Steve Jackson Games: 36.
  3. Proctor, Bob (November–December 1981). "Torpedo Fire: Review and Analysis". Computer Gaming World. Vol. 1, no. 1. pp. 9–12.
  4. Sutton, Rich (October 1993). "War Games: A Battle Plan for Attacking Video Simulations". Video Games. 2 (1): 40, 41, 44–48.
  5. "Video Games - Volume 2 Number 01 (1983-10)(Pumpkin Press)(US)". October 1983.
  6. Staff (January 23, 2011). "Interview: War in the East Developers". Wargamer. Archived from the original on February 3, 2011.