| Silkworm | |
|---|---|
North American arcade flyer | |
| Developer | Tecmoa |
| Publisher | Tecmo
|
| Composers | Amiga Barry Leitch |
| Platforms | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, NES |
| Release | Arcade Home computers
|
| Genre | Scrolling shooter |
| Modes | Single-player, multiplayer |
Silk Wormb is a 1988 horizontally scrolling shooter video game developed and published by Tecmo for arcades. In 1989, it was ported to the Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC systems by The Sales Curve as Silkworm and released by Virgin Mastertronic. Sammy released a version for the Nintendo Entertainment System in 1990.
Silkworm inspired the 1991 game SWIV; despite not being a direct sequel, it followed the same core gameplay design of a helicopter/jeep team, albeit as a vertically scrolling shooter instead of a horizontally scrolling one. It was described in several contemporary and retrospective reviews as being "inspired by" and a spiritual successor to Silkworm.
Gameplay
The player can take control of a jeep mounted with a machine gun or a helicopter mounted with forward and downward firing guns. Two players can work simultaneously and cooperatively against enemies, with one controlling the jeep and the other controlling the helicopter.
Silk Worm features a variety of enemies, some of which have specific weaknesses, such as the armored AA guns that can only be harmed when their shields are down. Enemies include the "Goose" helicopter, a gigantic, heavily armored "mini-boss" helicopter composed of several smaller vehicles connected together.
The players collect shields (which can alternatively be shot by the player in order to destroy all enemies on the screen) and power cells that increase firepower, and an additional bonus can be added to the score achieved. The game becomes more difficult with each level, with more destructible environmental elements, such as buildings and ancient ruins.
The speed is one of the defining parts of the gameplay, which the programmers who worked on the home conversions were keen to preserve, using a variety of programming techniques.3 Silkworm features a background music theme composed by Barry Leitch, which went on to be included on a Sinclair User covermounted cassette, along with Shinobi and Continental Circus.4
Release
Silk Worm was released at a time when scrolling shooters were among the most popular genres. It was released at the same time as Forgotten Worlds,5 Sanxion,6 Battle Chopper7 and DNA Warrior.8
The ZX Spectrum version of the game took three months to develop, and was converted from the Amiga version, which was almost identical to the arcade original.3 The game reached number three on the UK Spectrum sales charts, behind RoboCop and Dragon Ninja.9
In November 1990, Virgin Mastertronic re-released Silkworm as part of the Edition 1 compilation, which also included Double Dragon and the shoot 'em ups Gemini Wing and Xenon.10
Hamster Corporation released the arcade version as part of their Arcade Archives series for the Nintendo Switch and PlayStation 4 in February 2024.11
Reception
| Publication | Score |
|---|---|
| Crash | 73%13 |
| Computer and Video Games | 87%15 |
| Sinclair User | 86%14 |
| Your Sinclair | 90%12 |
| The Games Machine | 77%16 |
| Publication | Award |
|---|---|
| Your Sinclair | Megagame |
| Sinclair User | SU Classic |
In Japan, Game Machine listed Silkworm as the fifth most popular table arcade unit of March 1988.17
The game was well received. Your Sinclair praised the 2-player mode and the sound effects.18
Legacy
The 1991 game SWIV was considered a spiritual successor to Silkworm, which The Sales Curve had previously converted to home computer formats in 1989. The game's heritage is evident from the game design whereby one player pilots a helicopter, and the other an armoured Jeep. SWIV is not an official sequel, as noted by ex-Sales Curve producer Dan Marchant: "SWIV wasn't really a sequel to Silkworm, but it was certainly inspired by it and several other shoot-'em-ups that we had played and loved."192021
SWIV was described in the game's manual as meaning both "Special Weapons Intercept Vehicles" and "Silkworm IV".22
Notes
Notes
- Home computer versions developed by The Sales Curve.
- Japanese: シルクワーム, Hepburn: Shiruku Wāmu
References
References
- Akagi, Masumi (October 13, 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. p. 49, 138. ISBN 978-4990251215.
- "NES Games" (PDF). Nintendo of America. Archived from the original (PDF) on June 11, 2014.
- "Sinclair User". www.worldofspectrum.org. Retrieved December 29, 2024.
- "World of Spectrum - Sinclair User issue 92: 6 Amazing Coin-Op Tracks".
- "The YS Rock'n'Roll Years - Issue 43". Ysrnry.co.uk. Archived from the original on January 22, 2012. Retrieved January 22, 2012.
- "The YS Rock'n'Roll Years - Issue 42". Ysrnry.co.uk. Archived from the original on January 25, 2012. Retrieved January 22, 2012.
- "The YS Rock'n'Roll Years - Issue 44". Ysrnry.co.uk. Archived from the original on January 25, 2012. Retrieved January 22, 2012.
- "The YS Rock'n'Roll Years - Issue 41". Ysrnry.co.uk. Archived from the original on May 28, 2016. Retrieved January 22, 2012.
- "The YS Rock'n'Roll Years - Issue 46". Ysrnry.co.uk. Archived from the original on January 25, 2012. Retrieved January 22, 2012.
- "Edition 1". Ysrnry.co.uk. Archived from the original on January 24, 2012. Retrieved January 22, 2012.
- Yarwood, Jack (January 31, 2024). "Tecmo's Silkworm Is This Week's Arcade Archives Release". Time Extension. Retrieved July 1, 2026.
- "Silkworm". Ysrnry.co.uk. Archived from the original on December 2, 2000. Retrieved January 21, 2012.
- "Archive - Magazine viewer". World of Spectrum. Retrieved January 21, 2012.
- "Archive - Magazine viewer". World of Spectrum. Retrieved January 21, 2012.
- "Archive - Magazine viewer". World of Spectrum. Retrieved January 21, 2012.
- "Archive - Magazine viewer". World of Spectrum. Retrieved January 21, 2012.
- "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 329. Amusement Press, Inc. April 1, 1988. p. 25.
- "Silkworm". Ysrnry.co.uk. Archived from the original on December 2, 2000. Retrieved January 21, 2012.
- Bevan, Mike (2008). "The Making of SWIV", Retro Gamer (58): 40-43.
- Mason, Graeme (July 30, 2023). "The story of SWIV". Eurogamer.net. Retrieved September 9, 2023.
- Caswell, Mark (April 1991). "SWIV review". Crash. Newsfield. Retrieved September 9, 2023.
- "ACE - Issue 40". ACE. January 1991. Retrieved September 9, 2023.