Article · Wikipedia archive · Last revised Jul 26, 2026

PICTIVE

PICTIVE is a participatory design method used to develop graphical user interfaces.

Last revised
Jul 26, 2026
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≈ 1 min
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PICTIVE (Plastic Interface for Collaborative Technology Initiative through Video Exploration) is a participatory design method used to develop graphical user interfaces.

It was developed by Michael Muller at Bellcore around 1990.1

The technique has been adapted and extended by other researchers.23

References

References

  1. Muller, Michael J. (1991-03-01). "PICTIVE---an exploration in participatory design". Proceedings of the SIGCHI conference on Human factors in computing systems Reaching through technology - CHI '91. New York, NY, USA: Association for Computing Machinery. pp. 225–231. doi:10.1145/108844.108896. ISBN 978-0-89791-383-6.
  2. Farrell, Vivienne; Farrell, Graham; Mouzakis, Kon; Pilgrim, Chris; Byrt, Pauline (2006). "PICTIOL: A case study in participatory design". Proceedings of the 20th conference of the computer-human interaction special interest group (CHISIG) of Australia on Computer-human interaction: Design: Activities, artefacts and environments - OZCHI '06. ACM Press. p. 191. doi:10.1145/1228175.1228209. ISBN 978-1-59593-545-8.
  3. Asha, Ashratuz Zavin; Colley, Mark; Sultana, Sharifa; Sharlin, Ehud (2024-09-22). "Introducing AV-Sketch: An Immersive Participatory Design Tool for Automated Vehicle — Passenger Interaction". Proceedings of the 16th International Conference on Automotive User Interfaces and Interactive Vehicular Applications. ACM. pp. 83–93. doi:10.1145/3640792.3675705. ISBN 979-8-4007-0510-6.