Johan Andersson | |
|---|---|
Andersson in 2009 | |
| Born | (1974-08-28) 28 August 1974 Sweden |
| Occupation | Studio lead of Paradox Tinto |
| Known for | Designing grand strategy games |
Johan Andersson is a Swedish video game designer and studio manager for Paradox Tinto, a division of Paradox Interactive based in Sitges, Spain near Barcelona.
Career
Before working for Paradox Interactive, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime.1 He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis.23
Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, Imperator: Rome, and Europa Universalis V.4
Andersson's design philosophy is "to create believable worlds."5
In June 2020, he became the lead of Paradox Tinto, a newly established Paradox studio planned to be based in Barcelona, Spain.6 However, Tinto was eventually established in nearby Sitges as many Tinto developers lived there.7
References
References
- Stone, Tim (31 May 2009). "Interview: Johan Andersson On Hearts Of Iron 3". Rock Paper Shotgun. Archived from the original on 9 November 2010. Retrieved 17 November 2012.
- "Paradox Development Studio - A Brief History". Paradox Interactive Forums. 30 July 2012. Archived from the original on 5 March 2021. Retrieved 17 June 2021.
- "Inside Paradox, the strangest company in video games". eurogamer. 25 September 2013. Archived from the original on 9 April 2015. Retrieved 20 March 2015.
- "Imperator: Rome is the next grand strategy game from Paradox". Retrieved 19 May 2018.
{{cite web}}: CS1 maint: deprecated archival service (link) - "Dev Box Interview: Paradox Interactive's Producer Johan Andersson : TrueGameHeadz .:Video Game Previews, Reviews, Videos and News For Gamers Everywhere". TrueGameHeadz. Archived from the original on 2 May 2009. Retrieved 17 November 2012.
- Sinclair, Brendan (June 2020). "Paradox opening Barcelona studio". GamesIndustry.biz. Archived from the original on 6 June 2020. Retrieved 1 June 2020.
- Europa Universalis (15 May 2025). Behind Europa Universalis V - Crafting the Future of the Franchise. Retrieved 20 May 2025 – via YouTube.
External links
External links
- Johan Andersson - Director of Development (archived 2009) from the website of Paradox Interactive