![]() | |
| Type | Private |
|---|---|
| Industry | Video games |
| Predecessor | Imagine Software |
| Founded | September 1984 (1984-09) |
| Founders |
|
| Defunct | 1995 |
| Fate | Takeover by Rage Software |
| Headquarters | , |
Key people | Steve Cain (Art designer), Graham Everett (Software developer), Karen Davies (Art designer), Ally Noble (Art designer), John Gibson (Gameplay programmer) |
| Products | Frankie Goes to Hollywood The Great Escape Eco Where Time Stood Still |
Denton Designs was a British video game developer based in Liverpool. The company was founded in 1984 and initially specialised in developing software for the ZX Spectrum home computer. Amongst the founders were developers who had worked on the unfinished "Mega game" Bandersnatch for Imagine Software.
History
Denton Designs was founded in September 1984 by six former Imagine staff: Steve Cain, Ian Weatherburn, Ally Noble, John Gibson, Karen Davies and Graham "Kenny" Everett.23 The company's goal is to mainly credit the developer, but not the names, as its intention was to be secretive.4
The company initially came with funding from Ocean Software, where the company invested in developing games for the top computers at that time.56 The first game was the highly successful Gift from the Gods for the ZX Spectrum.7 The success persuaded Denton to develop a game based on Frankie Goes to Hollywood for Ocean Software, based on leftovers from the unfinished Bandersnatch.8
The success led additional contract work with Beyond Software, which developed Shadowfire to critical acclaim, and became a breakout title to critical acclaim.9
When Denton Designs was contracted to develop Shadowfire, Ian Weatherburn became disillusioned with the fact that the company was no longer operating as it had when they had been part of Imagine, and on issuing an ultimatum was sacked by the rest of the directors due to the concerns of the no credits policy. He subsequently joined Ocean.3
In March 1986, the company split, with founders Cain, Davies, Everett and Gibson leaving. Of the original founders, only Ally Noble remained.10 Of other members, Steve Cain and Ian Weatherburn formed Canvas Software, which could credit the developers, Everett worked for Firebird, and John Gibson worked as a freelancer, and some employees later formed the developer Frames.1112
In December 1995, Denton Designs was acquired by Rage Software.13
Games developed
Notes
Notes
- Graham's surname is spelled differently in various magazine interviews, including "Everritt", "Everrett" "Everitt" and "Everett". The Shadowfire manual spells it "Everett".
References
References
- "Shadowfire instruction manual". Gamebox 64. p. 2. Retrieved 27 September 2022.
- "Denton Designs". Crash. Newsfield Publications. June 1985. p. 30. Retrieved 27 July 2011.
- Bourne, Chris (July 1985). "Spirit of Imagine". Sinclair User. EMAP. p. 58. Retrieved 27 July 2011.
- "Shadowfire Retrospective". Retro Gamer. March 2013. p. 83. Retrieved 9 July 2026.
- "Denton Designs". Crash. June 1985. p. 33. Retrieved 9 July 2026.
- "Denton Designs: The new face of game programming?". Zzap!64. August 1985. p. 70. Retrieved 9 July 2026.
- "Gift from the Gods". Crash. February 1985. p. 54. Retrieved 9 July 2026.
- "Frankie Goes to Ocean". Crash. February 1985. p. 56. Retrieved 9 July 2026.
- "Shadowfire (Review)". Crash. June 1985. p. 16. Retrieved 9 July 2026.
- "News: Denton Design Splits". Sinclair User. EMAP. March 1986. p. 8. Retrieved 27 July 2011.
- Hardisty, Matt James (2023). "The Classic Adventurer" (PDF). The Classic Adventurer. Retrieved 9 July 2026.
- "STAFF DENTON DESIGNS - SHADOWFIRE 1985". remcap.de. Retrieved 9 July 2026.
- "RAGE SOFTWARE ACQUIRES DENTON DESIGNS". Telecom Paper. 5 December 1995. Retrieved 27 July 2011.
