Article · Wikipedia archive · Last revised Aug 8, 2026

Champion Boxing

Champion Boxing is a 1984 boxing sports video game developed and published by Sega for the SG-1000, and later ported to the arcades, only in Japan and Europe. It was Sega-AM2 founder and leader Yu Suzuki's debut creation, as well as that of Rieko Kodama. In 1985, a successor of Champion Boxing titled Champion Pro Wrestling was released in the arcades, and ported to the SG-1000 and the MSX home computer the same year. However, this is a professional wrestling game instead of a boxing game.

Last revised
Aug 8, 2026
Read time
≈ 1 min
Length
312 w
Citations
11
Source
Champion Boxing
North American arcade flyer
DeveloperSega
PublisherSega
DesignerYoji Ishii3
ProgrammerYu Suzuki4
ArtistRieko Kodama
PlatformsSG-1000, Arcade,4 MSX
ReleaseSG-1000
  • JP: October 19841
  • EU: 1985
Arcade
  • JP: November 19842
  • NA: 1984
GenresSports, fighting
ModesSingle-player, multiplayer

Champion Boxing (チャンピオンボクシング; "Boxing Champion") is a 1984 boxing sports video game developed and published by Sega for the SG-1000,5 and later ported to the arcades,6 only in Japan and Europe. It was Sega-AM2 founder and leader Yu Suzuki's debut creation, as well as that of Rieko Kodama.4 In 1985, a successor of Champion Boxing titled Champion Pro Wrestling was released in the arcades, and ported to the SG-1000 and the MSX home computer the same year. However, this is a professional wrestling game instead of a boxing game.

Development

Yu Suzuki described Champion Boxing as a minor project with very little staff, and said that because of this it allowed him to learn the process of games development with very little pressure.7 Because the game was understaffed for designers, Suzuki actually contributed some of the drawings for the various punching animations.7

According to Suzuki, the game was developed for the SG-1000 first, and then the arcade version was created by simply installing an SG-1000 in an arcade cabinet.7

Pengo makes a cameo after a KO.

References

References

  1. "Home Video Games(Japanese, top-right)". Game Machine Magazine 15th July '85. Amusement Press Inc., Osaka, Japan. 15 July 1985. p. 16. Retrieved 25 August 2023.
  2. Sega Arcade History (in Japanese). Tokyo: Enterbrain. 2002. ISBN 9784757707900. Archived from the original on 11 September 2018. Retrieved 11 September 2018 – via Shmuplations.
  3. Szczepaniak, John (2018). The Untold History of Japanese Game Developers Vol. 3. SMG Szczepaniak. pp. 274–276.
  4. GameCenter CX - 2nd Season, Episode 3. Retrieved on 2009-04-04
  5. Champion Boxing, GameSpy
  6. Champion Boxing at the Killer List of Videogames
  7. Marley, Scott (December 2016). "Q&A with Yu Suzuki". Retro Gamer. No. 163. Future Publishing. p. 61.
External links